Marc Anton Pla Martinez de Lapuente
INTERN / JUNIOR
VIDEOGAMES AI PROGRAMMER
TECHNICAL ARTIS
ABOUT ME 🙂
Programmer specialized in artificial intelligence for video games and Technical Artist.
I combine solid programming skills with artistic and technical knowledge, allowing me to develop intelligent gameplay systems while optimizing visual performance. My experience includes designing AI behaviours, integrating shaders, creating VFX, and ensuring smooth interaction between art and mechanics within the game engine.
Strong interest in cybersecurity as a complementary field.
TECH STACK 💻
- Unity Engine
- Unreal Engine
- Docker
- MySQL
- RStudio
PROGRAM LANGUAGE ⌨️
- C#
- C++
- Python
- LUA
- PHP
- SQL
- R
SKILLS 💪
- Experience working with Agile & Scrum
- Performance optimization
- Commitment & responsibility
- Adaptability
- Teamwork & autonomy
- Troubleshooting
EDUCATION 📖
Bachelor’s Degree in Design and Production of Video Game
TecnoCampus (Universidad Pompeu Fabra) 2022 - 2026
- Development of AI for video games (pathfinding, behaviour trees, GOAP)
- Programming in C# and C++ applied to gameplay and systems
- Creation and integration of shaders and VFX
VET Diploma NCSA (Networked Computer Systems Administration, specialization in Cybersecurity)
Institut F. Vidal i Barraquer 2019 - 2021
- System and network administration
- Cybersecurity fundamentals and vulnerability analysis
- Virtualization and containerization (Docker)
CERTIFICATES 📜
- Certificado de CISCO: CCNA Routing and Switching: Introducción a redes
PORTFOLIO / PROJECTS 🎮
WORK EXPERIENCE 👔
Assistant System Administrator
Telnet (Tarragona) — 2020 - 2021
- New MikroTik knowledge and experience with network systems
- Knowledge of Docker
- Field deployment and on-site configuration of network equipment
- On-site troubleshooting and field work
Waiter
Restaurant Salauris — 2017 - 2019 , Cal Gantxo — 2020
- Experience in leading and organising lounge and terrace
- Experience in working in a team
- Experience working under pressure
